
ROAD 96: MILE 0
‘Road 96: Mile 0’ is a a narrative adventure game with a musical component and the prequel of the critically acclaimed Road 96. Players will alternate between the roles of Zoe and Kaito, two teenagers with different backgrounds and beliefs. They live and explore White Sands, a luxurious condominium where Petria´s elite reside and where Kaito´s parents work.
Their journey in Road 96: Mile 0 will challenge their friendship and everything they believe in. They say money doesn’t buy happiness, nor friendship. These teens are dreamers and they are going to learn where they belong. Will they remain friends?

The game is filled with Musical Rides.
CONTEXT
Developed by DigixArt, I had the opportunity to work on Road 96: Mile 0 during 6 months, between Decembre 2021 and May 2022. DigixArt is a video game development studio founded in 2015 in Montpellier, in south of France. As the creative force behind Road 96, it was acquired by PLAION Group in 2021, and its ambition remains to offer meaningful and innovative gaming experiences to a wide audience.
The game, developed on Unity using C#, will be released on April 04, 2023 on PC for Windows, Nintendo Switch, Xbox and Playstation consoles.








DEVELOPMENT
As lead game feel, I was in charge of the Musical Ride gameplay development, bringing to life these Sayanora Wild Hearts inspired psychedelic trips:
- Camera, Controls & Character Musical Rides design, development and polish
- Enhanced physics and collision system wrapper, based on low-level engine API
- Rides exclusive gameplay related tools development and maintenance, related to Unity Cinemachine and Timeline packages
- UI/UX global design and development

